Castlevania: Symphony Of The Night
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Play as Richter Belmont
Save a game with any of the following attributes: after the final battle in the game, into the middle section of the inverted castle, after beating the final villain, and marked as "clear". Then, start a new game and enter RICHTER as a name. Now you will play as Richter Belmont. Richter can not change forms or use armor, weapons, items, and magic. He can perform a super jump, a blade charging move, and use secondary weapons such as the throwing dagger, axe, and holy water.
Start with blue armor
Obtain a saved game file as described in the "Play as Richter Belmont" code. Then, start a new game and enter AXEARMOR as a name. You will now begin the game with the blue armor that transforms your character into the axe-wielding blue knight.
Start with 99 luck
Obtain a saved game file as described in the "Play as Richter Belmont" code. Then, start a new game and enter X-X!V"Q as a name. Note: There are two apostrophes in the name. You will now begin with luck set to 99.
Start with higher intelligence
Obtain a saved game file as described in the "Play as Richter Belmont" code. Then, start a new game and enter X-X!V" as a name. Note: There are two apostrophes in the name. You will now begin with increased intelligence but decreased strength.
Music test
Beat the game with a rating of over 190% with Alucard. Then, start a new game with Alucard without overwriting the previous game. Go to the Librarian to display a music select option in the "Buy/Sell" window.
View map
Begin a game with Alucard as a character. Press Start to display the statistics screen, then press L1.
Control opening screen
When "Now Loading" appears, use the D-pad to change the opening screen.
Bonus music track
Play track two of the game disc in an audio CD player.